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* Urban Terror Level * 
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Title			: Bohemia
Author			: Jonathan "$NulL" Norton
Date			: 2009


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* Level Description *
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Viva La Vie Boheme.

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Single Player		: .aas included (Bot navigation file)
Deathmatch		: Yes
Team Deathmatch		: Yes
Team Survivor 		: Yes
Capture and Hold	: Yes
Follow the leader	: Yes
Capture the flag	: Yes
Suggested player load	: 8 to 16

New Textures		: Yes
New Sounds		: Yes
New Models		: Yes

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* Construction *
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Map Base		: None
Prefabs used		: None
Mapobjects used		: br_truck, lt1_lighting, br_bench
				www.blackrayne.net
			: ut_trees


Editor used		: Q3Radiant build 202b, GTKRadiant 1.5
Other utilities used	: Photoshop, Q3Map2, q3map2toolz,
			  3ds max, Notepad, Urban Terror BSP.
Compile machine		: AMD 3000XP 1024Mb Ram
Compile time		: BSP  : 80 Seconds
			: VIS  : 30 Seconds
			: LIGHT: 5.25 Hours (!)
Compile Switches        : BSP -meta
			  VIS -saveprt
			  LIGHT -bounce 12 -bouncescale 3 -fast -patchshadows 
				-radbump -samples 2 -shade


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* CREDITS *
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id		: Quake3
Frozen Sand	: Urbanterror
ydnar		: Q3map2, Textures
Evil Layer	: Textures
Ydnar		: Textures
Photorealistic	: Textures
Minotauro	: Textures
IR		: Textures
subverse	: Textures
sweetnutz	: Textures
Mayang		: Textures
CG Textures	: Textures
LT1		: Models galore at a reasonable price
Codey		: Mapname, finding awsome music and jokes about goats!


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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, or Game; 
nor updated without expressed permission from the author for use in any game or
game moification including but not limited to the quake 3 modification "Urban terror".