================================================================
Title                   : G.L.U.G. deep water mineral extraction plant
Map Filename			: ut4_glug
Filename                : ut4_glug
Release Date			: 
Author(s)               : Mindriot - JohnnyEnglish
Email Address           : john@johnstevenson.co.uk
Homepage                : 
Urban Terror Homepage	: 

Description             : Deep water mineral extraction (from sea water)


Additional Credits to   : id Software: For making Q3 Silicon Ice Development/Frozen Sand LLC: For making Urban Terror and so strongly supporting the UT community.
Other Contributors		: Mindriot mostly built this map, I made a few models. If this map has any worth it was added by Mindriot.
                        : Various online repositories for base textures and base sounds.
                        : Thanks also to MTC (multigames team collectif) for play testing the final versions of this map - the final CTF positions came about from watching them play.

Info about the Authors	: JohnnyEnglish - noob mapper
                        : Mindriot - god level mapper
================================================================
Installation			: Rub the lotion on the skin or you get the hose again. After that drop this into your q3ut4 folder and play from start server.

* PK3 File Information *

Map(.bsp) Name		: ut4_glug
New Textures		: 100% new textures - except for a couple I need to check this for credits.
New Sounds			: Warning and welcome voice tracks recorded by Picola under a blanket.
Music Track			: Blow ya mind (by Lock and Load) - walk close to sound system in welcome area.	 
Models				: Thanks to Blackrayne studios for chairs, servers and computer models. Also - very big thank you to Valkover for his model guages, they fit well into this map.
Bumpy               : Map has been created with both shiny water and normal maps. No .rad file because I cannot get pleasing results with my current degress of knowlege.

All other models created by myself (JohnnyEnglish) using Radiant or Misfit Model 3d.

* Play Information *

Bot Support			: Full bot support - bots use ladders sometimes - which is odd.
Deathmatch			: Yes
Last Man Standing	: Yes
Follow The Leader	: Yes
Team Survivor		: Yes
Capture The Flag	: Yes
Capture and Hold	: Yes
Bomb				: Yes
Jump Training		: Not really

* Construction *

Base                    : From scratch, all original - construction changed quite a lot from original
Editor(s) used          : GTKRadiant 1.6 - various versions of q3map2
Other Prog(s) used      : terragen, gimp, ffmpeg (for video), Misfit Model 3d

* Map/Creative Notes *

Map based on a idea I had in the bath, map has been completely (100%) 
rebuilt by Mindriot and I owe him a huge debt. His patient teaching 
style has advanced my mapping skills and created a fantastic map.

The map looks very nice using the recent bumpy clients but may need to be re-packed for future versions.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me by e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.

This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.

You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk.

PS. Not certain where this template read me came from but it contained enough humour to make me want to "borrow" it.