CMM_CHURCHWALL model
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Unzip the contents of this archive to your models/mapobjects/cmm_church folder (create it first)

The model "churchwall.ase" should fit without resize onto radiant grid.

Feel free to use this model for urban terror maps.

Please note
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The current texture size is 2048x2048 AND SHOULD BE RESIZED, probably 1024x1024 if you want a lot of detail, smaller if not.

The file "windowshape.tga" can be used as a template to create new window images.

Add the contents of "shaders.txt" to your shader file, if the wall isn't shading correctly rename the shader churchwall2 to be churchwall and try that.

The texture "rock_wall" was created by Rayne and can be used with acknowlegement to him.

Cheers

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john@custommapmakers.org
www.custommapmakers.org

