textures/nomercy/sang/blood
	{
		qer_editorimage textures/nomercy/sang/blood2.tga
		qer_trans .5
		q3map_globaltexture
		surfaceparm trans
		surfaceparm nonsolid
		surfaceparm water
	
		cull disable
		deformVertexes wave 64 sin .5 .5 0 .5	
		
		{ 
			map textures/nomercy/sang/blood1.tga
			blendFunc GL_dst_color GL_one
			rgbgen identity
			tcmod scale .5 .5
			tcmod transform 1.5 0 1.5 1 1 2
			tcmod scroll -.05 .001
		}
	
		{ 
			map textures/nomercy/sang/blood2.tga
			blendFunc GL_dst_color GL_one
 			rgbgen identity
			tcmod scale .5 .5
			tcmod transform 0 1.5 1 1.5 2 1
			tcmod scroll .025 -.001
		}

		{ 
			map textures/nomercy/sang/blood3.tga
			blendFunc GL_dst_color GL_one
 			rgbgen identity
			tcmod scale .25 .5
			tcmod scroll .001 .025
		}
	
		{
			map $lightmap
			blendFunc GL_dst_color GL_zero
			rgbgen identity		
		}
	

}