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* Urban Terror Level * 
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Title			: Raid
Filename		: ut4_raid.bsp
Author			: Wily Duck
Date			: 11/10/2008
E-mail address		: wilyduck_gamedev@digitalamusement.com
Homepage URL		: http://gamedev.digitalamusement.com


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* Level Description *
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Heavily environmental map, focusing on torrential rain. An enemy base is getting
a new laser weapon drop-shipped at a base. A tactical team is dispatched to raid
the delivery.


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Single Player		: Maybe
Gamemodes		: FFA, CTF, TS, TDM, CAH, BOMB
Suggested player load	: 4 to 16

New Textures		: Yes
New Sounds		: Yes


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* Construction *
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Map Base		: Imagination
Prefabs used		: None
Mapobjects used		: br_lazergun by LT1 and TwentySeven

Editor used		: GtkRadiant 1.6(3) [development beta]
Other utilities used	: Pencil and paper, GtkRadiant 1.6(3), notepad, Photoshop CS, Adobe Audition, q3ase, q3map2_FS20g, q3map2build, perl (for .map manipulations), Excel, Google images (visual reference), and lots of documentation. Dual monitors and a Logitech G15 keyboard help a lot too.

Known Bugs		: Some sparklies on the watershore, due to how polygonoffset is handling the effects.
			A bit harsh on	the videocard, although I compensated/balanced the best I could.

Compile machine		: Athlon X2 6000+, OC'd 3%; 3GB RAM, DDR2-800 re-timed to 4-4-4-14; 1.5GB RAMdrive for
			fastest disk access times.

BSP time		: ~5 seconds
VIS time		: ~3 seconds
LIGHT time		: 25 minutes

Total Brushes		: 2600+
DM spawns		: 32
TP spawns		: 16/side
Locations		: ~10


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* OTHER LEVELS BY THE AUTHOR *
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ut4_superman_b4 | supersoldier
ut4_temple2_alpha
ut4_mapmaker
ut_pacman | mspacman
ut_deep
ut_sled
ut_cahos
ut_koth


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* CREDITS *
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Tub - for starting this week-long most brutal endevor.
The many public resources source material was acquired from in short order.
All Urban Terror mappers that jumped in on this contest.
TwentySeven for his continued hard work. Same goes to the dev team.
The #urbanmappers crew, in which I would have never made it this far without them.
FSK405 for being the strongest community support clan in Urban Terror.
The community for keeping the Q3 and UrT scene alive, viable, and fun.
Oswald for not showing up and saying something stupid.
...and the mappers who gave up early. More chances for me to win!!! LOL


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* COPYRIGHT / PERMISSIONS *
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This map MAY NOT be sold, or in any other way turn into profit. This map MAY be
distributed on any media as long as this media is distributed freely without
anyone having to pay for it and this text file is included.

This level is designed for the Quake 3 Total Conversion "Urban Terror".
If it's used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine, send me an email. Id like to see how my work handles in other games.
Since some source material was borrowed, I expect in return to give back to the
public domain by allowing my work to be borrowed and used.