textures/riverbanks/river
{
	qer_editorimage textures/riverbanks/river.tga

	surfaceparm trans
	surfaceparm nonsolid
	surfaceparm water
	cull disable
	tesssize 512
	deformVertexes wave 512 sin 0 12 0.0 0.1

	{
		map textures/riverbanks/river.tga
		tcMod turb 0 0.2 0.0 0.1
	}
	{
		map $lightmap
		blendfunc gl_dst_color gl_src_color
	}
}