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* Urban Terror Level * 
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Title			: Sliema 4.0
Filename		: ut4_sliema.bsp
Author			: OzeDooD (Updated for 4.0 by MidgetKiller)
Date			: 11/30/2001 (Updated for 4.0 04/30/2007)
E-mail address		: ozedood@optushome.com.au & mapdepot@gmail.com
Homepage URL		: http://www.map-depot.com

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* Level Description *
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This is a level based on Sliema, Malta. Having a lot of squarish buildings, 
and flat rooftop access.

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Single Player		: No
Gamemodes		: FFA, TDM, TS, CTF, BOMB
Suggested player load	: 2 to 16

New Textures		: Yes
New Sounds		: Yes
New Models		: Yes


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* Construction *
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Map Base		: None
Prefabs used		: None

Editor used		: GtkRadiant 1.4
Other utilities used	: None

Known Bugs		: None. If you find any, please report them.

Compile machine		: Quad-Core AMD Opteron 2.0Ghz | 4GB RAM

BSP time		: 86 Seconds.
RAD time		: 10 Minutes, 18 Seconds.
VIS time		: 2 Hours.

Total Brushes		: 4141
DM spawns		: 20
TP spawns		: 102 (4 groups of 20, 2 spots per team)
Locations		: 14 $location var's for teamplay.



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* CREDITS *
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3DRealms for their Max Payne texture pack. The QA team for their input and help
during the redevelopment of this map. Bladekiller for helping me remember how
to map :P. Clan 6thFloor for their hours of testing for gameplay.

LT1 - www.blackrayne.net (Models)

OzeDooD, for creating one of the best community maps that existed in 2.x and
3.x. I can only hope that my efforts in this rebuild are as successful.

If I have forgotten anyone, my thanks are to you. I hope you all enjoy this map.


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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it and this text file is
included. This level is designed for the Quake 3 Total Conversion "Urban Terror"
and is not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.