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* Urban Terror Level * 
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Title			: Snoppis the Caveman (4.0)
Author			: Maureen "BladeKiller" Yost
Date			: 30 March 2007


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* Level Description *
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This level was made for fun. TwentySeven asked me to make a cave. It's really a proof of concept rather than a serious map. It is inspired by the arena map in Q2 and Q3 that was a single room with a ledge running around the outside. It is probably best in CTF. TS just becomes a sniper war.
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Single Player		: No
Deathmatch (FFA)	: Yes
Team Deathmatch		: Yes
Team Survivor 		: Yes
Capture and Hold	: Yes
Follow the leader	: No
Capture the flag	: Yes
Suggested player load	: 6-12
New Textures		: Yes
New Sounds		: Yes
New Models		: Yes

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* Construction *
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Map Base		: None
Prefabs used		: None
Mapobjects used		: LT1's (www.blackrayne.net)
			: Mine	

Editor used		: GTKRadiant 1.4 to place entities
			  3DSMax to make the whole map (the whole map is a model)
Other utilities used	: Photoshop, Q3Map2(FS_20g)


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* OTHER LEVELS BY BladeKiller *
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ut4_dressingroom
ut_tombs
updated several older Urban Terror maps

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* CREDITS *
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RabidCow	: Textures
BladeKiller     : Textures and Models
BlackRayne	: Mapobjects
id		: For the Quake series


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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is 
not to be used, replicated or edited for any other Mod, Total Conversion, Game 
or Game Engine.
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