// Superman mapcyle

ut4_superman
{
g_gametype "7"
g_swaproles "1"
capturelimit "20"
g_respawnDelay "12"
sv_joinmessage "Superman Server - CTF caplimit 20"
}
ut4_superman
{
g_gametype "8"
g_gear "0"
g_swaproles "1"
capturelimit "10"
sv_joinmessage "Superman Server - BOMB scorelimit 10"
}
ut4_superman
{
g_gametype "6"
g_swaproles "0"
capturelimit "75"
g_respawnDelay "2"
sv_joinmessage "Superman Server - CaH scorelimit 75"
}
//end of cycle
