wily duck

Ninth private test of superman beta 5.


Updates:
- Graphical enhancements abroad. FPS should be significantly increased in various areas due to an audit on areaportal brushes. Red roof now can fly to pond publishing, return path tweaked. Lower pond has a significant architectural improvement. Hidden arrow at blue busstop revealed. Bots on blue team in bomb mode now survive a lot longer since I figured out how to restrict their movement area far more effectively (will improve this more in later tests). Texture alignments. New textures. New launchpoint at alley barricades. Etc.
- New: wrote a script that updates old surface definitions and integrates new ones - in the map/ folder.
- Includes a bot file, so you can play against some bots locally. Pull down the console ingame, type "/exec bot" Comes with 6 bots.


As you noticed, the .map is included, but encrypted. This is a preventive measure in case I lose the .map locally.


Thanks to Dankrider for getting a test server up right quick, the volunteers stepping up for the upcoming tests,
and the support of the community that keeps me going.


** Delete any previous test superman pk3s first! **

Once this test is completed, you'll want to delete this .pk3 to avoid conflict with future tests.

Have fun!

wilyduck_sb5test@digitalamusement.com