// Superman mapcyle

ut4_superman
{
g_gametype "7"
g_swaproles "1"
capturelimit "20"
g_respawnDelay "12"
sv_joinmessage "Superman Server Created by FSK405|Wily_Duck"
}
ut4_superman
{
g_gametype "8"
sv_joinmessage "Superman Server Created by FSK405|Wily_Duck"
}
ut4_superman
{
g_gametype "6"
g_swaproles "0"
capturelimit "100"
g_respawnDelay "2"
sv_joinmessage "Superman Server Created by FSK405|Wily_Duck"
}
//end of cycle