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* Urban Terror Map * 
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Title			: Super Squidrena (4.1.1)
Author			: |ALPHA|GanjaGuy inspired by |ALPHA|Jongo
Date Released   : _a1 (the only alpha) 11-16-2009 (Month Day Year)
Date ReReleased 
: _V2 11-29-2009 
:Super version 3-13-12 
:Super w/Mini Games and clock aka _mg 3-24-2012
Contact			: alpha.ganjaguy@gmail.com or at www.urtalphaclan.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~* Level Description *
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* Arena water combat map *
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Bot Compatibility	: No 
Free For All(0)		: Yes
Team Deathmatch(3)	: Yes
Team Survivor(4)	: Yes
Capture and Hold(5)	: Yes
Follow the leader(6)	: no
Capture the flag(7)	: Yes
Bomb(8)			: Yes (first to my knowledge underwater site)
Suggested player load	: 8+
New Textures		: Yes (bunch of new ones with _mg release)
New Sounds		: no (unsure, they are not new but maybe to urt(?))
New Models		: no (unsure, they are not new but maybe to urt(?))
New To Urban Terror     : Stand and breath underwater forever without drowning, smoke nades under water, underwater bomb site.
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                                 * Construction *
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Map Base		: None
Prefabs used		: None
Mapobjects used		: LT1's (www.blackrayne.net)

bluelantern
redlantern
chandelier
scone2
bench
			

Editor used		
: GTKRadiant 1.4 

Other utilities used	
: Gimp 2.6
: Notepad++
Compile time		
: exactly 11.9 minutes or 714 seconds as per the compiler.
Compile Switches        
: BSP -meta
: vis -hint -merge -saveprt
: light -patchshadows -bounce 4 -fastbounce -gamma 1.2 -samples 64 -v
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                                 * New In Super Squidrena _mg *
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The first thing to realize is this map was made to be the most unusual, different
and all inclusive map you have ever seen or rather the q3 engine has ever seen.
My goals with this map are to continue adding until the map just won't load anymore
as of right now the brush count is at 6098 and the entity count is up to 1163. With
the release of the _mg version (the _mg stands for Mini Games) I have accomplished
another first for Urban Terror to my knowledge, Mini Games within the map, as well
as a clock that can tell you exactly how long you have been on the map (it always
starts at 12:00 so just do the math). The mini games included in this release are
two old school favorites, Battleship and Tic-Tac-Toe. I have plenty of more ideas I
am currently working on including but considering I have got to be close to the max
entity's I wanted to do a release now in case I break something sooner then later.
I hope everyone enjoys playing as much as I have enjoyed making this map.


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* Other works in Progress by |ALPHA|GanjaGuy *
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ut4_GanjaJumps

ut4_KastleSiege

ut4_TeleFrag

ut4_ConcreteJungle

ut4_squidrena_orb (possibly)
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                                   * CREDITS *
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www.urbanterror.com : for everything..  literally, everything..  links, tuts, inspiration, EVERYTHING!
SweetNutZ	: Tuts and textures (although not on this map)
BlackRayne	: The best urt models around..
$NulL	        : Inspiration, advice (though not directly to me, I read everything on urt.net as a learning aid)
Keres		: Inspiration, advice via the forums (same as $NulL), textures/decals (although not in use on this map)
|ALPHA|Delirium : Inspiration, advice via answers to others questions on urt.net.. 
Rambetter       : Inspiration, the amazing surface generator (thats what made the gears in squidrena)
themadcoyote    : For hosting squidrena both the .pk3 for dwonload and setting up a server for us to all test squidrena..
|ALPHA|Mission  : For www.dejgaming.com and hosting the only |ALPHA| test we had :P
|ALPHA|clan    : For being who they are, the best group of people I have ever encountered. For there never-ending support, there continued friendship. I could go on and on.. to anyone i may have forgotten, ty all very much.
|ALPHA|CCCP    : For standing by us and keeping us up and running, may not have been smooth sailing across the board but we are still here..
The Troll Known as Geordi : For helping incourage my crazyness and push me to make the silly ideas I came up with.
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* PERMISSIONS *
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Authors MAY use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turned into profit for anyone other than the original author. This map MAY be distributed on any media as long as this media is distributed without anyone having to pay a fee for it. This level is designed for Urban Terror and may be, replicated for other Mods, Total Conversions, Games or Game Engines.
Permission to edit the map as it is in this .pk3 must come from me |ALPHA|GanjaGuy, a member of Frozen Sand or an Urban Terror development member. For the original .map file please email me @ alpha.ganjaguy@gmail.com or pm me your request @ http://urtalphaclan.com/forum/member.php?u=1008 
If you use anything from this map please give me a mention in your .txt.
Enjoy! I have decided to also include the .map file with this release so people can learn or at least see the madness first hand if so inclined to do so.
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