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* Urban Terror Level * 
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Title			: Winter Assault 2
Author			: ValkoVer
Date Released		: 03.03.2010
Contact			: E-mail: tomek12373@wp.pl , xfire: valkover, pm on urbanterror.net

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* Level Description *
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Old dirty village during winter :D

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Bot Compatibility	: Yes
Free For All		: Yes
Team Deathmatch 	: Yes
Team Survivor   	: Yes
Capture and Hold	: Yes
Follow the leader	: No
Capture the flag	: Yes
Bomb			: Yes
Suggested player load	: 1 Vs. 1 to 6 Vs. 6
New Textures		: Yes
New Sounds		: Yes
New Models		: Yes

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* Construction *
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Map Base		: From scratch
Editor used		: GTKRadiant 1.5.0
Other utilities used	: Gimp
			  Q3Map2
			  q3map2toolz
                          pewSurface (for surface sounds)
Compile Switches        : BSP -skyfix -meta -v
			      -vis -hint -merge -saveprt -v
			      -light -fast -gamma 2 -shade -patchshadows -samples 8 -bounce 4 -bouncescale 3 -v

			 
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* OTHER LEVELS BY AUTHOR *
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Street Of War
Winter Assault
Winter Assault 3

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* CREDITS *
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BlackRayne	: Models
Grim Reaper     : These awesome trees
Evil Lair       : Flame torch
$NulL           : Some useful sugestions :D
madpew          : Surface sounds tool <3
Frozen Sand	: For urban terror
Sounds          : Few sounds from Speaker's sounds pack
Music           : Gloomy Sunday by Rezs Seress :p
Textures	: Keres (decals)
		  Trak (nice dirty concrete)
		  Berney Boy (photorealistic texture pack)
		  Few from enemy Territory :p
		  SweetNutZ (plants)
                  Evil Lair (Water and dirty brick)
                  Some textures from zpak000_assets (default urt textures)
You for playing this shit, all ppl who help me on urbanterror.net, and all i forgot.

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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is 
not to be used, replicated or edited for any other Mod, Total Conversion, Game 
or Game Engine.
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