#include "ui/menudef.h"

{
\\ QUIT CREDIT \\

  menuDef {
    	name "quitCredit"
    	visible 0
    	fullscreen 1
    	rect 0 0 640 480
    	background "ui/assets/ut_menuback.jpg"
    	focusColor 1 1 1 1
    	style 1
    	border 1
	onEsc { uiScript "quit" }

// BLACK TOP BAR    //
itemDef {
	name window
	rect -5 -6 650 76	
	style 1
	border 0
	backcolor 0 0 0 1
	border 1
	bordercolor .5 .5 .5 1
	visible 1
	decoration
	}
// BLACK BOTTOM BAR    //
itemDef {
	name window
	rect -5 410 650 76	
	style 1
	border 0
	backcolor 0 0 0 1
	border 1
	bordercolor .5 .5 .5 1
	visible 1
	decoration
	}



itemDef {
      	name ut_logo_graphic
  	style WINDOW_STYLE_SHADER
	background "ui/assets/utlogo.tga"
	rect 6 6 256 64
	visible 1
//     	forecolor .25 .25 .25 1
	decoration
   	}

// UI ANIMATIONS	//

itemDef {
      	name ui_lines1					
     	style WINDOW_STYLE_SHADER
     	rect 0 90 640 64
     	visible 1
     	background "ui_lines1"
    	decoration 
	}

itemDef {
      	name ui_lines2					
     	style WINDOW_STYLE_SHADER
     	rect 0 262 640 128
     	visible 1
     	background "ui_lines2"
    	decoration 
	}

itemDef
	{
	name Circle01
	visible 1
	type 7
	rect -170 -300 700 700
	asset_model "models/misc/Circle01.md3"
	model_skin "models/misc/square_circle.skin"
	model_fovx 90
	model_fovy 90
	model_angle -35 215 0
	model_rotation 0 0 -500
	decoration
	}


itemDef {
      	name copyright
      	text "urban terror (total conversion) (c) 2000-2003 silicon ice development,"
      	style 0
      	textscale .2
      	rect 0 400 640 40
//     	textalign 1	
      	textaligny 31
      	textalignx 9 
      	visible 1 
      	decoration 
	}

itemDef {
      	name copyright
      	text "quake 3 arena (c) 2000-2002 id software, inc. all rights reserved"
      	style 0
      	textscale .2
      	rect 0 415 640 40
//     	textalign 1	
      	textaligny 31
      	textalignx 9 
      	visible 1 
      	decoration 
	}

itemDef {
      	name version
      	text "beta 2.6a"
      	style 0
      	textscale .2
      	rect 0 400 640 40
//     	textalign 1	
      	textaligny 31
      	textalignx 599 
      	visible 1 
      	decoration 
	}

//  SID CREDITS		//


itemDef {
	name window
	rect 20 80 600 320	
	style 1
	border 0
	backcolor 0 0 0 .8
	border 1
	bordercolor .5 .5 .5 1
	visible 1
	decoration
	}


itemDef {
	name window
	rect 20 80 600 320	
	style 1
	border 0
	backcolor 0 0 .55 .5
	border 1
	bordercolor .5 .5 .5 1
	visible 1
	decoration
	}

itemDef {
	name window
	rect 385 80 1 320	
	style 1
	border 0
	backcolor .5 .5 .5 1
	visible 1
	decoration
	}


itemDef {
	name credits
//	text "Silicon Ice Development is:"
//	textscale .33
//	textalignx 10
//	textaligny 38
	rect 20 80 600 42	
	style 1
	visible 1
	forecolor 1 1 1 1
	backcolor 0 0 0 1
	border 1
	bordercolor .5 .5 .5 1
	decoration
	}

itemDef {
      	name sid_logo_graphic
  	style WINDOW_STYLE_SHADER
	background "ui/assets/fs_sid_logo.jpg"
	rect 22 82 123 40
	visible 1
//     	forecolor .25 .25 .25 1
	decoration
   	}

itemDef {
	name credits
	text "[ hit escape to exit ]"
	textscale .33
	textalign 2
	textalignx 595
	textaligny 38
	rect 20 80 600 42	
	style 1
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	border 1
	bordercolor .5 .5 .5 1
	visible 1
	decoration
	}


itemDef {
	name credits
	wrapped
	text "Bar-B-Q\r"
             "Basilisk\r"
             "BattleCow\r"
             "BladeKiller\r"
             "CrazyButcher\r"
             "DensitY\r"
 	     "Dragonne\r"
	     "HighSea\r"		
             "Meaty\r"
             "Miles\r"
             "Oswald\r"
             "RabidCow\r"
             "SweetnutZ\r"
             "Tub\r"
             "TwentySeven\r"
             "Wu\r"
	textscale .23
	textalignx 0
	textaligny 18
	rect 50 130 185 20	
	style 1
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	visible 1
	decoration
	}

itemDef {
	name credits
	wrapped
	text "Sound & Music / Level Designer\r"
	     "Web Development / Applications\r"
	     "Level Designer\r"
	     "Skinner/Texture Artist/QA Manager\r"
	     "Lead Animator / Modeler\r"
	     "Programmer\r"
	     "Level Designer\r"
	     "Programmer\r"
	     "Modeler\r"
	     "Skinner\r"
	     "Project Coordinator / Public Relations\r"
	     "Level Designer\r"
	     "Lead Artist / Level Designer\r"
	     "Level Designer\r"
	     "Lead Programmer\r"
	     "Level Designer\r"
	textscale .23
	textalignx 0
	textaligny 18
	rect 140 130 185 20	
	style 1
	forecolor .5 .5 .5 1
	backcolor 0 0 0 0
	visible 1
	decoration
	}



//  RIGHT ROW		//


itemDef {
	name credits
	wrapped
	text "Former/Inactive SID Members\r"
	textscale .23
	textalignx 0
	textaligny 18
	rect 410 130 185 20	
	style 1
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	visible 1
	decoration
	}

itemDef {
	name credits
	wrapped
	text "Apoxol\r"
             "BotKiller\r"
	     "CrystalMesh\r"
             "Dokta8\r"
             "EarthQuake\r"
             "FearMe\r"
             "Flux\r"
             "FreakStorm\r"
             "Gerbil!\r"
	textscale .19
	textalignx 0
	textaligny 18
	rect 410 150 185 20	
	style 1
	forecolor .5 .5 .5 1
	backcolor 0 0 0 0
	visible 1
	decoration
	}

itemDef {
	name credits
	wrapped
	text "GottaBeKD\r"
             "Iain\r"
             "Jaker\r"
             "NrGizer\r"
             "Odd\r"
             "Preacher\r"
	     "Thaddeus\r"
             "WetWired\r"
             ".EXE\r"
	textscale .19
	textalignx 0
	textaligny 18
	rect 510 150 185 20	
	style 1
	forecolor .5 .5 .5 1
	backcolor 0 0 0 0
	visible 1
	decoration
	}

itemDef {
	name additionalcredits
	wrapped
	text "additional credits\r"
	textscale .19
	textalignx 0
	textaligny 18
	rect 410 270 185 20	
	style 1
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	visible 1
	decoration
	}

itemDef {
	name additionalcredits
	wrapped
	text "Coding by RR2DO2 (Splash Damage)\r"
             "Sound design by Mongusta\r"
             "Level design by LegoManser\r"
	textscale .19
	textalignx 0
	textaligny 18
	rect 410 290 185 20	
	style 1
	forecolor .5 .5 .5 1
	backcolor 0 0 0 0
	visible 1
	decoration
	}

itemdef
	{
	name next
	rect 535 360 75 30
	type 1
	style WINDOW_STYLE_FILLED
	forecolor 1 1 1 1
	backcolor 0 0 0 1
	border 1
	bordercolor .5 .5 .5 1
	visible 1
	action { play "sound/misc/kcaction.wav" ; close quitcredit ; open betacredit }
	mouseEnter { setcolor backcolor 0 0 .55 1 }
	mouseExit { setcolor backcolor 0 0 0 1 }
	}

itemdef
	{
	name next
	rect 535 360 75 30
	type 0
	text "next"
	textscale .25
	textalign 2
	textalignx 71
	textaligny 26
	style WINDOW_STYLE_FILLED
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	border 1
	bordercolor .5 .5 .5 1
	visible 1
	decoration
	}


}

}
}