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Title                   : City Gardens
Map Filename		: ut_citygardens
Filename                : ut_citygardens.pk3
Release Date		: July 14, 2002
Author(s)               : Dragonne{TRIAD} (NOT the {TRIAD} DevTeam, this is my own project only)
Email Address           : Dragonne@ClanTriad.net
Homepage                : http://www.clantriad.net/devteam
Urban Terror Homepage	: http://www.urbanterror.net

Description             : This is a UrT conversion of the classic layout from Dueling Keeps 2, the Team Arena version of Q3CTF1.
			  I had seen that it was a popular map for UrT players when playing Q3 maps in UrT, so I figured
			  I would give it the UrT treatment and release it. This map is intended solely of CTF, though it
			  Does have TS and TDM support. I figure small TS/TDM teams of 3 or less wouldn't be too bad.

Additional Credits to   : id Software: For making Q3
			  Silicon Ice Development: For making Urban Terror and so strongly supporting the UT community.
			  The {TRIAD} DevTeam: For public exposure.
			  QueenBee{TRIAD}: For being my wife and putting up with me and my techno-habits. I love you.
			  Various Clan {TRIAD} members: For playtesting and creative input.
			  Sephy/Karti: For some input and a few error catches
			  Clan {TRIAD}: Cause you always gotta give the clan it's props!

Other Contributors	: ElFinko (Bungalow Light mapmodel)
			  Todd Gantzler (Multiplant Packs mapmodels)
			  Grim Reaper (GRTrees mapmodels)

Info about the Author	: I'm a typical Online Gaming Addict, NT/Win2k Systems Admin in Real Life, Picky
			  and a bit anal about things sometimes. I'm a perfectionist. I wish I could make better
			  textures. :(

Other Q3UT Levels	: After Hours in the Mall (ut_afterhours), Proving Grounds Night and Day (ut_pgrounds-nd),
			  Drug Lord: Airstrip (ut_druglord), Drug Lord2: Harambique (ut_druglord)
                          

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Installation		: Extract the .zip file to your q3ut2 folder. DO NOT just rename the .zip to
				a .pk3 file, it will not work.


* PK3 File Information *

Map(.bsp) Name		: ut_citygardens
New Textures		: Some, with new shaders, a few are SID or id Software textures
New Sounds		: yup
New Music Track		: naaa


* Play Information *

Bot Support		: Yes
Deathmatch		: No
Follow The Leader	: No
Team Deathmatch		: Yes, if you really want to, not more than 3v3.
Team Survivor		: Yes, though it's not that exciting, not more than 3v3.
Capture The Flag	: Yes, This is the intended gametype, up to 8v8.
Capture and Hold	: No


* Construction *

Base                    : From scratch, all original
Editor(s) used          : GTKRadiant ver 1.2.6
Other Prog(s) used      : ydnar's q3map2 for compiling, PSP 6.0 and PS 5.0 for texture and image editing, GoldWave 4.25 for sound editing.
Known Bugs              : none map-specific
Build Time              : about 30 hours total
Build Machine		: PIII 1Ghz, 256MB
Compile machine         : PIII 1Ghz, 256MB
Final Compile time	: 25mins total


* Map/Creative Notes *

Just play it!!! =)

If you want any models from the map, contact the authors.
If you would like any prefabs made from this map, contact Dragonne.

* Other Info *

Dragonne: I have an extremely busy life between my wife, my job, running Clan {TRIAD}, upkeep of the clan's webpage, and
playing these games online. Somehow I still find time to do this time consuming creative map making stuff.
Ya know, someone could pay me to do these things in my spare time. (Please?) =)


* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me be e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.

This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.

You may NOT distribute this map/.pk3 file/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk. ;)
