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* Urban Terror Level * 
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Title			: street fight 2 beta 1
Filename		: ut_streetfight2.bsp
Author			: peter "overlord" wallstrom
Date			: 2003-02-08
E-mail address		: peewee@telia.com
Homepage URL		: http://flashbang.nu


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* Level Description *
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Two straight streets with buildings on the side.


 

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Gamemodes		:  FFA, TP DM, TP Survivor, CAH
Suggested player load	: 20

New Textures		: Yes
New Sounds		: No


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* Construction *
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Map Base		: From Scratch
Prefabs used		: The truck, monitors from clan triad
Mapobjects used		: TGB11 by beardmonkey
Editor used		: GTKRadiant
Other utilities used	: BobToolz, psp7, notepad

Known Bugs		: Nothing yet :)

Compile machine		: amd xp1800+, 256 MB Ram, Win xp

BSP time		: ok i guess
VIS time		: many minutes
RAD time		: over1.5Ks

Total Brushes		: over 3k
DM spawns		: too many
TP spawns		: 15 * 3 groups per team
CAH capturepoints	: 9
Locations		: some


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* OTHER LEVELS BY THE AUTHOR *
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UT_streetfight.
UT_uctc.


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* CREDITS *
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iD of course
SID team
Nrgizer for the nice tutorials.
The folks on the urbanterror.net forums.

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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, or edited for any other Mod, Total Conversion, Game or
Game Engine.