2.5.16
1 threads
Q3Map         - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.16
GtkRadiant    - v1.5.0 Oct  8 2004 08:08:27
Voter turnout
--- InitPaths ---
Searching for "quake" in "G:/Games/utils/Q3map2/q3map_2.5.16_win32_x86/q3map2.exe" (0)...
Searching for "quake" in "-meta" (1)...
Searching for "quake" in "G:/Games/quake3/baseq3/maps/ut_subterra2.map" (2)...
VFS Init: G:/Games/quake3/baseq3/

--- BSP ---
Creating meta surfaces from brush faces
entering scripts/shaderlist.txt
entering scripts/base_button.shader
Script file scripts/base_ceiling.shader was not found
entering scripts/base_door.shader
entering scripts/base_floor.shader
entering scripts/base_light.shader
entering scripts/base_object.shader
entering scripts/base_support.shader
entering scripts/base_trim.shader
entering scripts/base_wall.shader
entering scripts/common.shader
entering scripts/common_null.shader
entering scripts/common_extra.shader
entering scripts/common_alphascale.shader
entering scripts/ctf.shader
entering scripts/gothic_block.shader
entering scripts/gothic_button.shader
Script file scripts/gothic_cath.shader was not found
Script file scripts/gothic_ceiling.shader was not found
entering scripts/gothic_door.shader
entering scripts/gothic_floor.shader
entering scripts/gothic_light.shader
entering scripts/gothic_trim.shader
entering scripts/gothic_wall.shader
entering scripts/liquids.shader
entering scripts/liquid.shader
entering scripts/organics.shader
entering scripts/sfx.shader
entering scripts/skin.shader
entering scripts/sky.shader
entering scripts/skies.shader
entering scripts/jontest.shader
entering scripts/decal.shader
entering scripts/decal_sample.shader
entering scripts/q3dm17sample.shader
entering scripts/shaderlab_1337.shader
entering scripts/null_urt1.shader
WARNING: Unknown surfaceparm: "nodight"
Script file scripts/et_null_urt1.shader was not found
entering scripts/null_test.shader
WARNING: Unknown surfaceparm: "normarks"
entering scripts/null_test_rain.shader
entering scripts/cel.shader
entering scripts/null_alpha_ctf.shader
entering scripts/null_clock.shader
entering scripts/null_des.shader
entering scripts/null_des2.shader
entering scripts/null_des_fire.shader
entering scripts/null_des2_fire.shader
entering scripts/newsfile.shader
entering scripts/shaderlab_terrain.shader
entering scripts/null_beach.shader
entering scripts/null_blades.shader
entering scripts/urban_terror.shader
Script file scripts/urban_terror2.shader was not found
Script file scripts/urban_terror3.shader was not found
Script file scripts/urban_terror4.shader was not found
Script file scripts/urban_terror5.shader was not found
Script file scripts/urban_terror6.shader was not found
Script file scripts/urban_terror7.shader was not found
Script file scripts/urban_terror8.shader was not found
Script file scripts/urban_terror9.shader was not found
Script file scripts/urban_terror10.shader was not found
Script file scripts/evil6_bmtls.shader was not found
Script file scripts/evil6_ctf.shader was not found
entering scripts/evil6_floors.shader
entering scripts/evil6_lights.shader
entering scripts/evil6_support.shader
entering scripts/evil6_trims.shader
entering scripts/evil6_walls.shader
entering scripts/evil8_base.shader
Script file scripts/evil8_env.shader was not found
Script file scripts/evil8_floor.shader was not found
Script file scripts/evil8_fx.shader was not found
Script file scripts/evil8_grate.shader was not found
Script file scripts/evil8_lights.shader was not found
Script file scripts/evil8_trim.shader was not found
Script file scripts/evil8_wall.shader was not found
entering scripts/e7.shader
entering scripts/eq2.shader
entering scripts/dsi_textures.shader
Script file scripts/egyptsoc_floor.shader was not found
Script file scripts/egyptsoc_mat.shader was not found
Script file scripts/egyptsoc_sfx.shader was not found
Script file scripts/egyptsoc_trim.shader was not found
Script file scripts/egyptsoc_trimd.shader was not found
Script file scripts/egyptsoc_wall.shader was not found
Script file scripts/shaderlab.shader was not found
entering scripts/n_multiplant.shader
Script file scripts/max_misc.shader was not found
Script file scripts/max_tile.shader was not found
Script file scripts/monk_door2.shader was not found
Script file scripts/monk_doug.shader was not found
Script file scripts/null_wall.shader was not found
Script file scripts/slrl.shader was not found
Script file scripts/slrl_archive.shader was not found
Script file scripts/slrl_asphalt.shader was not found
Script file scripts/slrl_brick.shader was not found
Script file scripts/slrl_cehicles.shader was not found
Script file scripts/slrl_cement.shader was not found
Script file scripts/slrl_cinder.shader was not found
Script file scripts/slrl_concrete.shader was not found
Script file scripts/slrl_crate.shader was not found
Script file scripts/slrl_decay.shader was not found
Script file scripts/slrl_detail.shader was not found
Script file scripts/slrl_dors.shader was not found
Script file scripts/slrl_majestic.shader was not found
Script file scripts/slrl_metal.shader was not found
Script file scripts/slrl_sand.shader was not found
Script file scripts/slrl_stone.shader was not found
Script file scripts/slrl_subway.shader was not found
Script file scripts/slrl_trim.shader was not found
Script file scripts/slrl_walls.shader was not found
Script file scripts/slrl_windows.shader was not found
Script file scripts/slrl_wood.shader was not found
Script file scripts/sub_door.shader was not found
Script file scripts/sub_vents.shader was not found
Script file scripts/thnom.shader was not found
Script file scripts/wallpaper.shader was not found
entering scripts/blackhawk.shader
entering scripts/bbqplant.shader
entering scripts/n_palms.shader
entering scripts/ut_macabre.shader
entering scripts/nonus.shader
Script file scripts/sweetnutz.shader was not found
Script file scripts/sweetnutz2.shader was not found
Script file scripts/sweetnutz3.shader was not found
entering scripts/watercaulk.shader
entering scripts/streets2_water.shader
     1426 shaderInfo
--- LoadMapFile ---
Loading G:\Games\quake3\baseq3\maps\ut_subterra2.map
entering G:\Games\quake3\baseq3\maps\ut_subterra2.map
WARNING: Couldn't find image for shader textures/null_urt1/headlight
Entity 0 (worldspawn) has lightmap scale of 1.0000
Entity 41 (func_group) has lightmap scale of 0.1250
     7030 total world brushes
     5373 detail brushes
      184 patches
    13117 boxbevels
     5086 edgebevels
      492 entities
    21260 planes
        0 areaportals
Size: -6048, -3200,  -792 to  3936,  3232,  1088
--- ProcessDecals ---
        0 decal projectors
--- CreateMapFogs ---
        0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -6048.000000 -3200.000000 -792.000000 } { 3936.000000 3232.000000 1088.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
      184 patches
       87 patch LOD groups
--- FaceBSP ---
    10249 faces
     8712 leafs
--- MakeTreePortals ---
      211 tiny portals
        0 bad portals
--- FilterStructuralBrushesIntoTree ---
     1717 structural brushes
     7163 cluster references
--- FloodEntities ---
Entity 101, Brush 0: Entity leaked
     1881 flooded leafs
--- FillOutside ---
     4210 solid leafs
     2621 leafs filled
     1881 inside leafs
--- CullSides ---
      189 hidden faces culled
      232 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
     2863 faces
     3507 leafs
--- MakeTreePortals ---
      251 tiny portals
        0 bad portals
--- FilterStructuralBrushesIntoTree ---
     1717 structural brushes
     7239 cluster references
--- FloodEntities ---
Entity 101, Brush 0: Entity leaked
     1419 flooded leafs
--- NumberClusters ---
     1527 visclusters
     3776 visportals
     5160 solidfaces
--- WritePortalFile ---
writing G:\Games\quake3\baseq3\maps\ut_subterra2.prt
--- FloodAreas ---
        3 areas
--- AddTriangleModels ---
Globbing models/ut_subterra/wet_lamp/wet_lamp to textures/null_urt1/wet_lamp_fx
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
     5549 detail brushes
    13315 cluster references
----- FogDrawSurfs -----
        0 fog polygon fragments
        0 fog patch fragments
        0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
     9377 axial edge lines
     4845 non-axial edge lines
        0 degenerate edges
     3316 verts added for T-junctions
    36119 total verts
     7020 naturally ordered
      913 rotated orders
       89 can't order
        0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
        1 empty or malformed surfaces deleted
--- MakeEntityDecals ---
 (0)
        0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
     8042 total meta surfaces
     7927 stripped surfaces
       95 fanned surfaces
        0 patch meta surfaces
    42893 meta verts
    28539 meta triangles
--- TidyEntitySurfaces ---
     8042 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
      446 smoothed vertexes
--- MergeMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (4)
     6201 surfaces merged
   109188 vertexes merged
--- FilterDrawsurfsIntoTree ---
    32321 references
     7083 (7083) emitted drawsurfs
     7965 stripped face surfaces
       95 fanned face surfaces
        0 surface models generated
       52 skybox surfaces generated
        0 SURFACE_BAD surfaces
       38 SURFACE_FACE surfaces
      184 SURFACE_PATCH surfaces
      608 SURFACE_TRIANGLES surfaces
        0 SURFACE_FLARE surfaces
        0 SURFACE_FOLIAGE surfaces
        0 SURFACE_FORCED_META surfaces
     6253 SURFACE_META surfaces
        0 SURFACE_FOGHULL surfaces
        0 SURFACE_DECAL surfaces
        0 SURFACE_SHADER surfaces
    70284 redundant indexes supressed, saving 274 Kbytes
--- FixBrushSides ---
--- EndModel ---
      137 light entities stripped
    27304 BSP planes
--- WriteSurfaceExtraFile ---
Writing G:\Games\quake3\baseq3\maps\ut_subterra2.srf
Writing G:\Games\quake3\baseq3\maps\ut_subterra2.bsp
Wrote 5.4 MB (5682060 bytes)
       36 seconds elapsed
