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* Urban Terror Level * 
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Title			: Toxic beta1
Filename		: ut_toxic.bsp
Author			: [=TM=] |]uf ]{n!3n aka IVR
E-mail address		: ivr@punkass.com


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* Level Description *
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The idea is a city during the industrial revolution, with some factories and houses.

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Single Player		: bot support will be in final
Gamemodes		: FFA, TP DM, TP Survivor, Assassins, CTF
New Textures		: Yes
New Sounds		: Yes


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* Construction *
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Map Base		: New Map
Prefabs used		: Urban Terror Ones, INVIS
Mapobjects used		: The walllamp from Village (UrT), BFP chainlinks

Editor used		: GTKRadiant-1.2.10
Other utilities used	: PhotoPaint 9, PhotoShop 6.0, Q3ME, Q3map2 Ydnar
			
Known Bugs		: None

Compile machine		: AMD Duron 800 Mhz
BSP time		: 90 sec
VIS time		: 1800 sec

Total Brushes		: 3055
DM spawns		: 20
TP spawns		: 20
CAH capturepoints	: 5 


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* CREDITS *
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ID for Quake 3
SID for Urban Terror
Remedy Entertainment Ltd (Max Payne textures)
[=TM=] Team Mapness - FaZe.iT, for giving hints, testing, finding bugs and some texturing
Marc Schroeder aka Term (for the London skybox)
Maverik (for the BFP models)
bAk (for the lan beta testing)
Evil, Cisum, Devlin, DD and all the others I stole textures from :)
Shaderlab and Ydnar
INVIS


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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.
